

The main mistake most players make in Miitopia is … The Way A Mii Looks Doesn't Change Their Strength. Never Changing Jobs Makes The Game Stale.
All miitopia jobs full#
It does this … See full list on ġ0 Mistakes Everyone Makes While Playing Miitopia One of the Princess's greatest strengths is its ability to bolster relationships. One of the more iconic RPG jobs, the Cleric proves its worth from the get-go.

The average stats of the Chef betray its usefulness as both a healer and a damage-dealer. The Cat is an oddball job that, nonetheless, proves very effective in battle. The Elf is one of two secret classes that become available in the postgame. This is one of the first jobs available to the player, and it proves to be effective in any … Elf. Pop Stars are indispensable for one big reason: they can resolve conflict between party … Warrior. The Scientist is a knock-off of the Mage class with a few healing and support skills thrown … Pop Star. While they are fairly slow, they have … Scientist. Vampire is the second secret job players can unlock. The humble Mage may have the lowest Attack stat of all jobs in Miitopia, but it also has the … Vampire. Ie: Since the dragon flies it's weak to lighting based attacks but has resistance to fire.Miitopia: Every Job, Ranked From Worst To Best Now I say all of these things while imagining a sequel with elemental attacks being introduced and classes having resistances and weaknesses, I like Pokémon but it isn't like a type thing.

I have no idea what could even be done with this.Īll Star: Defensive Wall that can temporarily knock enemies out the the fight.

Werewolf: Same as what I said about dog, too similar to cat. Is able to direct attacks away from themselves to star alive for longer. Psychic: high magic, garbage attack and defense. Jester: Distractions are the key to this class, lowering defenses, making them dance, and also getting more money from battles if it was involved. Ninja: Sounds way to similar to thief for me to consider it. Genie: I haven't thought about this one as a concept yet. Can create pottery walls, a fifth, but very fragile, party member, or just healing for the team. A hard counter to fiends as it always goes first.Īlien/UFO: Mostly status effects, harnessing the effects typically only usable on the player characters by enemies.Īrtist: Charge attacks are their whole gimmick, gain physical defense which charging.
All miitopia jobs cracked#
Minotaur: Low defense to differentiate from the warrior and low magic, cracked out attack and hp with pure physical attacking skills.Ĭowboy: Can bind non boss enemies with its whip(doing damage if not bound) losing its turn in the process unless they decide to let go and use something else. Attacks using physical Stat on everything but based on the skill targets magic or defense to calculate damage. Monk: Pure physical attacks with skills to give them different effects on hit, low hp but high defense and magic. Rock Star: AOE status effects and magic damage, I like itĭragon: Breath weapons whose damage scales with health(targets the magic stat) and high defense stat, low magic stat. From just a named concept I could only think of similarities to Cat. Pirate: Cool idea, I'd use it if it had a gunĪngel: Another support, don't know how it'd differentiate itself from the other three, especially cleric.ĭog: I'm personally against this idea.
